I think the first thing worth noting here is that Explosive Power has been renamed to Acceleration, which all but confirms my growing suspicion that EP should be rated purely as acceleration from PES 2014 onwards (though I've only played 2019). From my experience explosive power does have an effect an a players agility though, but the fox engine is "sophisticated" enough to use the actual build of a player as a determining factor of a players physical attributes in a way the the PES games of old werent .. i.e. a player with high-ish Acceleration/EP like Gareth Bale doesn't feel particularly agile in game, so for the most post high acceleration/low agility players are replicable, though there are notable exceptions as many players of this mould aren't necessarily big..
There is an off chance that the attribute itself was renamed because it functions completely differently in pes 2020, but in all honesty I think that is unlikely.
Tight Possession is now a new attribute distinct from Dribbling, I like the sound of this change alot; at first glance control seems to essentially be an equivalent of the old DA, but a more literal interpretation could imply that agility is also a factor..
This also helps emulate typically effective dribblers who don't necessarily have the best DA in PES terms (Douglas Costa and Mbappé come to mind), I'd imagine that the dribbling attribute as it will be could be rated similarly to the old DA
I don't have much to say about the Goalkeeping/GK Awareness rename because I haven't quite figured out all the new gen goalkeeper attributes yet.
Aggression looks like it's a defensive attribute (unlike the aggression of old), if I had to hazard a guess, it make function similarly to how Response did for defenders.
I didn't include this in the screenshot but there's also a new player skill called "Through Passing"