Player Index Cards (as they apear in the game)

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Player Index Cards (as they apear in the game)

Postby Nrby » 2009 Oct 24, 19:14

P01 – Overlapping Run (SB; WB) (Offensive)
Player focuses solely on attack.

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P02 – Deep Cover (SB) (Defensive)
Player focuses solely on defensive duties.

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P03 – Classic No.10 (AM) (Offensive)
An old-style static playmaker who makes use of deft touches and passes rather than pace or movement.

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P04 – Anchor Man (DM; CM) (Defensive)
A deep Sitting defensive midfielder protecting the back line.

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P05 – Trickster (SB; WB; AM; SM; SS; WF) (Offensive)
A skilled dribbler who uses the step-over to great effect in wizarding past the opposition.

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P06 – Speed Merchant (SB; WB; AM; SM; SS; WF) (Offensive)
A pacey player who likes to get forward.

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P07 – Mazing Run (SB; WB; AM; SM; SS; WF) (Offensive)
A great dribbler whose turns and dummies are a handful for any defence.

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P08 – Pinpoint Pass (CB; SB; WB; DM; CM) (Offensive)
A long ball expert who can play quality passes from deep.

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P09 – Early Cross (SB; WB; CM; AM; SM; WF) (Offensive)
A player with great vision who won’t miss the chance to hit an early cross.

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P10 – Box to Box (DM; CM; AM; SM) (Offensive)
The indefatigable all-action player covering every blade of grass for a full 90.

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P11 – Cut Back Pass (SB; WB; AM; SM; SS; WF) (Offensive)
A player who likes to shoot across goal to bring others into play.

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P12 – Incisive Run (SB; WB; AM; SM; SS; WF) (Offensive)
A dribbler whose expertise is to cut in from the wide areas looking for goal scoring opportunities.

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P13 – Long Ranger (CB; SB; WB; DM; CM; AM; SM; SS) (Offensive)
A player who needs no invitation to shoot and will always try to create space for a shot.

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P14 – Enforcer (DM; CM) (Defensive)
A tough combative player whose sole purpose is to keep the opposition attack in check.

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P15 – Goal Poacher (SS; CF) (Offensive)
A predatory striker who plays off the shoulders of the last defender.

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P16 – Dummy Runner (SS; CF) (Offensive)
A player who attracts the defence to create space for other players to exploit.

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P17 – Free Roaming (CM; AM; SM; SS) (Offensive)
A player with a keen eye for goal who surges forward at any given opportunity.

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P18 – Extra Attacker (CB) (Offensive)
An offensive-minded center half who orchestrates the attack from the back.

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P19 – Chasing back (SS; CF) (Defensive)
A forward who likes to track back and help out in defence.

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P20 – Talisman (CM; AM; SM) (Offensive)
The talisman who can drive the entire team forward.

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P21 – Fox in the Box (CF) (Offensive)
A striker who lurks in the opposition 18 yard box just waiting for the ball.

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S01 – Reaction
The player will regularly run behind the defence and go for goal.

S02 – Passer
The player will create goal scoring opportunities with perfectly timed passes.

S03 – 1-on-1 Finish
Makes 1-on-1’s easier to put away.

S04 – PK Taker
Makes the player a better penalty taker.

S05 – 1-touch play
Improves the player’s first touch when passing and shooting.

S06 – Outside Curve
Improves touch when using the outside of the foot.

S07 – Man Marking
Makes the player stay tight on the opponent when marking.

S08 – Slide Tackle
Improves the player’s ability to slide tackle.

S09 – Covering
Player will provide better cover for any space left by teammates.

S10 – DF Leader
Makes offside traps more effective.

S11 – Penalty Saver
Improves chances of saving penalties.

S12 – 1-on-1 Keeper
Makes it harder for the opposition to score in 1-on-1 situations.

S13 – Long throw
Improves the range on long throws.

S14 – Quick Turn
Enables Quick Turn.

pes.neoseeker.com wrote:Heel Rush or Quick Turn as it is referred to in PES is a trick similar to the Ronaldo Chop however it involves moving in a 90˚ angle rather than a 45˚. It is a very good trick to perform if the player can as it can carve open defence or give you a little bit of space to cross the ball in.


S15 – Marseille Roulette
Enables Marseille Roulette.

S16 – One-footed Roulette
Enables One-footed Roulette.

S17 – Elastico
Enables Elastico.

S18 – Corss Over Turn
Enables Corss Over Turn.

pes.neoseeker.com wrote:The Ronaldo Chop or Cross Over Turn as it is called in PES is a trick where it involves moving in a 45-60˚ or so direction quickly.
There are two ways to perform this trick. The trick is performed by players when it is a quick change of direction. However there isn't really a known button combination for this. However it is rumoured that it may be easier to perform if you do a drag back first.


S19 – Quick Scissor Dribble
Enables Quick Scissor Dribble.

pes.neoseeker.com wrote:Quick Scissor Dribble or Reverse Step Over is a skill in PES 2010. To perform the trick, when facing --> press RIGHT and then DOWN. It can only be performed if you have the card for it.


S20 – Scooping
Enables Ball Scooping.

pes.neoseeker.com wrote:Scooping is a trick and a card used to chip over an oncoming player most commonly when they are sliding towards you. It can be used effectively to then break away from the defence to try and score a goal. It is performed by pressing DOWN from the way you are facing and then quickly pressing UP from the way you are facing.


S21 – Super-Sub
Improves player’s ability when introduced late on in the game

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Re: Player Index Cards (as they apear in the game)

Postby lfc 4 eva » 2009 Nov 02, 19:10

Just change direction by 90 degrees. I've done it a couple of times with Drogba.

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Re: Player Index Cards (as they apear in the game)

Postby p1rha » 2009 Nov 02, 19:13

lfc 4 eva wrote:Just change direction by 90 degrees. I've done it a couple of times with Drogba.

and do u press the run button? If so, it's the same as the cross over turn. It woudn't make sense to give both abilities to a single player if they r performed the same way... :oops:

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Re: Player Index Cards (as they apear in the game)

Postby devileh » 2009 Nov 02, 22:57





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Re: Player Index Cards (as they apear in the game)

Postby sencesor » 2009 Nov 03, 18:06

Just a small q. how’n the hell I set the Defence/Balanced/Attack minded? :?

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Re: Player Index Cards (as they apear in the game)

Postby devileh » 2009 Nov 04, 15:52

Player Index cards, select mindedness and select either defensive, balanced or attacking. Same place where you turn off Position Cards.

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Re: Player Index Cards (as they apear in the game)

Postby sencesor » 2009 Nov 04, 17:01

Thanx. :P

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Re: Player Index Cards (as they apear in the game)

Postby brondbylove » 2009 Nov 04, 17:28

Brilliant list. Makes it much easier to have an overview of what the new cards are about.

I am a bit confuzzled though as I don't have PES2010 myself: if you are having a player with a certain position (let us say CF just for this example), will he automatically be able to have e.g. the Chasing Back card if you wish to turn it on? Or does it only apply to players who really does play like this, Wayne Rooney or Tevèz being prime examples, like the old Special Abilities?

In short, does a P-card apply to all players in a certain position and is from there selectable? Or are they merely given to players who does play with this specific style, like the old Special Abilities.

I guess the S-cards really are similar to the old Special Ability system and are therefore permanent once you give it to a specific player. Correct me if I am wrong.

I have returned to the Classics section after a longer break. I am currently working on a list of Danish players from the 90s.
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Re: Player Index Cards (as they apear in the game)

Postby p1rha » 2009 Nov 04, 17:39

Only some of the players have the cards like Eto'o, Rooney and Tévez r examples of players who have been given the "chasing back" card.

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Re: Player Index Cards (as they apear in the game)

Postby DeFrenZ » 2009 Nov 04, 18:44

brondbylove wrote:Brilliant list. Makes it much easier to have an overview of what the new cards are about.

I am a bit confuzzled though as I don't have PES2010 myself: if you are having a player with a certain position (let us say CF just for this example), will he automatically be able to have e.g. the Chasing Back card if you wish to turn it on? Or does it only apply to players who really does play like this, Wayne Rooney or Tevèz being prime examples, like the old Special Abilities?

In short, does a P-card apply to all players in a certain position and is from there selectable? Or are they merely given to players who does play with this specific style, like the old Special Abilities.

I guess the S-cards really are similar to the old Special Ability system and are therefore permanent once you give it to a specific player. Correct me if I am wrong.


Every player has his own cards (max 11), then you can activate/deactivate which P you want :)

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Re: Player Index Cards (as they apear in the game)

Postby devileh » 2009 Nov 04, 19:18

Most players don't have cards, especially Position cards which are the rarest.
Special/Tricks cards can be trained in ML.

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Re: Player Index Cards (as they apear in the game)

Postby al_pacino » 2009 Nov 05, 23:39

what does that P and S means :?:

DeFrenZ wrote:LOL.

If you think that these "tricks" make the game "oh so f**ktastic", considering the animations are also pretty stiff, I think you don't want to play a "football" game :)
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Re: Player Index Cards (as they apear in the game)

Postby devileh » 2009 Nov 06, 02:11

Position and Special cards.
Postion cards(Such as Enforcer which can only be used when playing CMF or DMF) are limited to certain positions, and cannot be trained.
Special cards(Such as Passer, PK-Taker etc.) can be given to any player and can be trained.

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Re: Player Index Cards (as they apear in the game)

Postby Mouarikh » 2009 Nov 08, 23:59

I haven't gotten the game yet, so please keep that in mind when reading my question. Nrby listed the special abilities and next to them listed a few position. Does this mean that we can't give these abilities to other positions or was it more of a suggestions to the positions that they most relate to.

Can't we give Classic 10 to a DMF for example, or Mazing Run to a CF? From the descriptions there doesn't seem to be much for these two respective abilities that would make them tied to a specific position, Classic 10 describes players that use good touches and passing as their main ability to move the ball and Pirlo seems to fit that description in my opinion. I am also sure we can all think of CF's that use dummies and their abilities to control the ball to run past defenders.

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Re: Player Index Cards (as they apear in the game)

Postby deity86 » 2009 Nov 09, 00:09

Sadly the positions listed are the only ones that can use the cards :|

Alf Ramsey: "I'll be watching you for the first 45 minutes and if you don't work harder I'll pull you off at halftime."
Rodney Marsh: "Crikey Alf, at Manchester City all we get is an orange and a cup of tea."
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Re: Player Index Cards (as they apear in the game)

Postby Mouarikh » 2009 Nov 09, 00:22

deity86 wrote:Sadly the positions listed are the only ones that can use the cards :|


Does it have to be his main position? or can it be one of his positions, a couple of players have both the CF and SS position.

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Re: Player Index Cards (as they apear in the game)

Postby deity86 » 2009 Nov 09, 00:31

Nope, as long as they have one of the required positions they'll then be able to use the desired card. Obviously it'll only come into effect if they're played in that particular position instead of their primary position.

Alf Ramsey: "I'll be watching you for the first 45 minutes and if you don't work harder I'll pull you off at halftime."
Rodney Marsh: "Crikey Alf, at Manchester City all we get is an orange and a cup of tea."
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Re: Player Index Cards (as they apear in the game)

Postby pietja » 2009 Nov 09, 02:24

IMO Quick turn is just the normal 90 degrees turn, not the new 'defender turn', as I call it. I noticed that when I dribbled with Nasri and he still had that shit turn, despite his great DA. What's up with that? It really sucks if you ask me. On the other hand tho, Cesc turns like he had it, although he doesn't... Maybe >90 tech gives that effect as well?

Edit: Ok, that post was a bit stupid, I forgot to add that I know it should be given to a player when he has 80 DA. Now when I look at some other players it seem to work in their case, although on Nasri it doesn't. No idea why it's like that really.

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Re: Player Index Cards (as they apear in the game)

Postby ballack13 » 2009 Nov 10, 21:04

Just got the game few days ago. I like the card setup but some of it is confusing...compared to last editions.

-Doesn't seem to be a card for Post Player?

-Tactical dribble? Trickester and Agility King seem pretty similar? Not really Tactical Dribble..

-Is "fox int he box" scoring or positioning?

-Is Speed Merchant basically *side?

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Re: Player Index Cards (as they apear in the game)

Postby devileh » 2009 Nov 10, 21:24

There are no cards that make players behave exactly like *Side and *Center
-Speed Merchant makes AI-controlled playes utilize their speed more often
-Mazing Run is basically a player that uses body feints and turns to beat their markers
-Trickster just makes the step-over more effective by boosting the speed of the player while he performs it so it's easier to use it to beat defenders.
-Fox in the Box = Post Player

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Re: Player Index Cards (as they apear in the game)

Postby deity86 » 2009 Nov 10, 22:08

Ok, there seems to be two different trains of thought on Fox in the Box at the moment. The difference between the name/explanation and the animation is confusing. The name and explanation seem to refer to a player who's adept at taking up dangerous positions in the box (hence the "fox in the box" name) or plays like a "goal hanger" à la Pippo Inzaghi whereas the animation clearly seems like a *Post Player type action with a player holding off 2 defenders and linking up with team-mates. Has anyone tested this extensively yet?

Alf Ramsey: "I'll be watching you for the first 45 minutes and if you don't work harder I'll pull you off at halftime."
Rodney Marsh: "Crikey Alf, at Manchester City all we get is an orange and a cup of tea."
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